Introduction

First of all, thank you to everyone who worked with us and/or recommended us. Thank you for your trust! In 2025, we proudly marked 16 years of impacting the gaming and adjacent industries. Like 2024, 2025 exceeded our expectations in growth and company development, as we continue building loyal customer relationships based on integrity and trust. We hope to grow even more in projects, people, and profits in 2026.

In 2025, we moved into a nicer office with more room for our growing team in the Solana Beach area! We also hope to open a European office in the South of France soon! Stay tuned for updates!

Like previous years, one reason for our ongoing growth is the success of our open-source rendering framework, The Forge. It now runs in even more AAA game engines, business application frameworks, and helps bring “old game IP”, sometimes 20 years old, to new platforms.

Skydance Behemoth PS5

This year, Skydance’s Behemoth launched. We worked on performance optimizations for Unreal Engine, among many other things.

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Udemy

udemy

We worked with Udemy to develop a Virtual Reality companion application, designed to enhance Udemy’s public speaking course.

Meta Quest SDK Examples

This year, we continued to work on several projects for the Oculus SDK, including extending Unreal Engine and Unity integration with better Quest support.

Meta Horizon Game Engine

This year, we started working on the Meta Horizon Custom Game Engine.

Mark Zuckerberg unveiled this in October: Read the Meta Horizon Engine Overview

Fable

Fable is one of the most expected games.

This year, we finished our work on Fable. We contributed to Global Illumination, lighting, fog, and many other visual effects of the game.

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Google Godot Gaming Templates

This year, Google hired us again to contribute to the Godot Game engine. While in previous years we improved the Vulkan run-time on mobile, this year we created game templates that are easy to use for developers to start their own games.

Anduril

Anduril

We also started working with Anduril, extending existing software technology with The Forge Framework.