
Careers
We're hiring
This is an opportunity to join a world leader in advanced real-time graphics who are working at the cutting edge of the game industry.
Open positions (1)
The role involves writing clear, maintainable and portable code, whilst understanding the entire graphics engine architecture from game interface to API (primarily Vulkan).
Key requirements:
- BSc or higher in Computer Science or relevant topic
- 2+ years experience with DirectX, Vulkan, Metal or other rendering API
- Professional experience creating a rendering engine or in graphics programming
What makes you stand out:
- Multiple platform experience, across a wide range of HW capabilities
- Active hobbyist developer, or with open source contributions
- Willingness to tackle a challenging technical assignment based on an open source rendering framework
- Experience optimizing GPUs