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Graphics Engineer
Graphics Engineer
- Writes clear, maintainable, portable C/C++ code
- Understanding entire graphics engine architecture, from game interface to graphics API interface
- Writing and maintaining custom shaders across a range of hardware
- Works well with other engineers, artists and designers
- Accurately estimates his/her schedules and delivers high quality work products to that schedule
Required Skills
- Bachelor's degree in Computer Science or equivalent
- Experience with DirectX 12, Vulkan, Metal, or other current rendering API
- Experience creating a rendering engine
- 3+ years professional software development experience
- 2+ years professional graphics programming experience
- Expertise in building multithreaded, real-time systems
- Experience writing systems balancing performance and maintainability
- Excellent analytical and mathematical skills
- Strong interpersonal skills and problem solving ability
Recommended Skills
- Experience across multiple platforms or wide range of hardware capabilities
- Experience profiling and optimizing both CPU and GPU utilization