We are hiring!
Do you want the chance to work with clients like Google, Microsoft, Activision, Qualcomm and other AAA studios??
This is an opportunity to join a world-leader in advanced real-time graphics who are working at the cutting-edge of the game industry. This role is on-site, based in Del Mar, CA.
For applying, please click the "Apply!" button and send your resume with a short introduction of yourself.
Apply!This is an opportunity to join a world-leader in advanced real-time graphics who are working at the cutting-edge of the game industry. This role is on-site, based in Del Mar, CA.
GRAPHICS PROGRAMMER
The role involves writing clear, maintainable and portable code, whilst understanding the entire graphics engine architecture from game interface to API (primarily Vulkan).Key requirements:
- BSc or higher in Computer Science or relevant topic.
- 2+ years experience with DirectX, Vulkan, Metal or other rendering API.
- Professional experience creating a rendering engine or in graphics programming.
What makes you stand out:
- Multiple platform experience, across a wide range of HW capabilities.
- Active hobbyist developer, or with open source contributions.
- Willingness to tackle a challenging technical assignment based on an open source rendering framework.
- Experience optimizing GPUs.
For applying, please click the "Apply!" button and send your resume with a short introduction of yourself.